Exporting components and arenas for Robot Arena 2 (Design & Destroy).

This is the unofficial, barebones, nitty-gritty, brass tacks of exporting stuff for Robot Arena 2. It's completely unsupported, enter at your own risk, batteries not included, your parents put it together, and good luck--cause it ain't easy.

Requirements:

You must have the following in order for exporting to work:

Optional are the following:

Some documentation we used internally that will help:

Tips, basic knowledge, and random musings:

Well, that's about all the time I have for today. Sorry folks. Hope to add more later. Until then, you clever hackers will probably figure out more about this stuff than I know.

Latest addition: An open source project called PyRA2 has been started by a gaming community member, Martijn Pieters, to parse .bot and .gmf files. It can export to VRML2 for viewing 3D files in a browser. It also extracts the bitmap preview from .bot files. It's not been tested or supported by our own development team, but it's worth checking out if you are interested in other applications.

Perry Board
RA2 Game Designer